AI Insights · Timothy · October 2022
Top 5 Three Kingdoms Games Performance on Unified Platform in Malta Q3 2022
Discover the performance trends of the top 5 Three Kingdoms games in Malta for Q3 2022, including weekly revenue data.
In the third quarter of 2022, the top 5 Three Kingdoms games on a unified platform in Malta showcased varying performance trends. The data, sourced from Sensor Tower, provides insights into weekly revenue and highlights the engagement these games experienced during this period.
Dynasty Origins: Conquest experienced fluctuating weekly revenue throughout the quarter. Starting at around $31 in late June, it saw a dip to $18 in early July. The revenue then varied, peaking at $42 in the second week of August and maintaining moderate figures around $24 towards the end of August and early September.
三国杀 demonstrated relatively stable weekly revenue. It started at $8 at the end of June and maintained a consistent range between $6 to $9 through August. However, there was a slight decline in early September, with revenue dropping to $3, and it further decreased to $2 by mid-September.
三國戰神記 showed steady but low revenue figures. The game started with $3 at the end of June, fluctuating slightly but mostly staying within the $2 to $4 range. It did see a minor peak at $6 in late August.
Game of Heroes: Three Kingdoms had minimal revenue figures, starting at $1 and maintaining this figure through most of the quarter. There was a slight increase to $3 in late July and early September but generally remained low.
Three Kingdoms: Art of War also exhibited low but consistent revenue. It began at $1 at the end of June and slowly increased to $2 by early July, maintaining this level through the rest of the quarter.
For more detailed insights and data, visit Sensor Tower’s platform.